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Programming

January 25, 2018

Krossis

Twitch integrated game with Amazon Lumberyard engine

Krosis is a combat game developed with Amazon Lumberyard engine, with twitch integration.  A one semester project produced by team workbench (7 members).  My role is programmer.

January 26, 2018

TranCellMission

2017 Global Game Jam

6 members, 2 days, Created a grid puzzle game. I am one of the two programmers. 

October 31, 2017

The Other day

Programmer, Designer

​​2 weeks, an Oculus Touch game developed by a team of 5. The game tells a story about a son missed his father. One day when he is fishing, the memory of the fisrt fishing experience with his father flashed through his mind...The basic game mechanic is fishing with Oculus Touch. Main actions are throwing fishing rod, roll the reel and pick the fish.

September 19, 2017

HamSTAR

Programmer, Designer

2 weeks, built on HTC VIVE on  a team of 5. In the game, the guest is a hamster. He should hold 2 controllers and roll the zorbing ball like a hamster. This is the round 2 project in BVW, and we have tested it with a lot of naive guests, and got a lot of positive feedbacks.

November 19, 2019

Nian Is Coming!

Programmer, Game Designer

2 weeks, built on Oculus Touch on  a team of 5. This game is about a legend of Chinese Spring Festival. Two players should collaborate with each other to win the game. Player A is brother who flies a dragon kite; player B is sister who rides on the dragon kite and throw firework to Nian(a monster). They have to communicate with each other and scare Nian away. This game was shown on Dark Festival and was liked by many guests.

June 15, 2017

Round Pace

Producer, Programmer, Game Designer, Artist

3 months, building on HoloLens. A time traveling room escape puzzle game with a background story.

On the Graduate Exhibition of Digital Media Technology major 2017.

September 03, 2017

Underwater Adventure

Game Designer, Programmer, Artist,

Building on PC with Unity 3D. A first person story telling adventure game based on a folk tale.

June 15, 2016

UEscape

Programmer, Game Designer

2 months, 8 members. building on HTC-VIVE. Created a thrilling VR atmosphere with dark lightening and mysterious story.

October 03, 2017

D-Bug

Programmer, Designer

1 week, built with ARKit on  a team of 5. Interact by flapping the iPad and hit the bugs in the scene. The theme of the game is "debuging", guest should flap the iPad as well as close the error window by cliking on the screen.

September 05, 2017

GHost

Programmer, Designer

​2 weeks, built on HoloLens on  a team of 5. In the game, the guest is a ghost in the haunted house. He helps a girl to fight against kids who bullied her by changing the items in the house. 

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