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Nian Is Coming

Oculus Touch Multiplayer Adventure Game
Role: Programmer, Game Designer.
Skills: C#, Unity.
Project Time: 2017.11 (two weeks)
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Description: 

2 weeks, built on Oculus Touch on a team of 5. This game is about a legend of Chinese Spring Festival. Two players should collaborate with each other to win the game. Player A is brother who flies a dragon kite; player B is sister who rides on the dragon kite and throw firework to Nian(a monster). They have to communicate with each other and scare Nian away. This game tells a traditional Chinese story, was shown on Dark Festival in 2017 bvw Festival and was liked by many guests.

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Interaction:

The goal for the brother is to control the kite. He can release or strike the thread by pushing certain buttons or roll the kite wheel, and he can also drag the thread to change its position forward, back, left and right. 

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·Draw kite thread


There isn’t real kite string which connects kite and kite wheel. I drew one each frame according to both positions of them. So I can create a feeling that there is a thread connected the two parts.
While player is dragging the kite string, I break the original line and create two lines. First one connects hand and kite wheel, second one connects hand and kite. This works so well that no one can notice this trick.

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·Kite dragging


Dragging is one of the most important parts of the game, it influences the game experience. I tried several ways to realize it. First, I just check the relative position of one hand to the head set, if the hand is on the left, I consider it as dragging the kite to the left, vise versa. However, it doesn’t feel intuitive, so I changed the strategy. I draw two planes, the first one is vertical to the ground which passes through the kite and kite controller. The second one also passes through the kite and kite controller and also a horizontal line. Plane one helps me to check whether the brother is dragging left or right; plane two helps me to check forward or back. Then, I will move the kite till the controller, hand and kite are all through a same straight line.

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The goal of the sister is to throw firework to Nian. She has to light up the firework using the lotus lantern first, because only in this way, firework would explode. I put a trigger box on the lantern candle, once the firework touches the trigger, it will be light up and there would be particle effects and sound effects to show it.
 

 
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Features:

After the sister throwed firework to Nian four times, there would be an accident that the basket which holds firework fell down to the ground. At this moment, there would be villagers send Kongming Lanterns with firework hanging to the sky to give more fireworks to the sister. Both players should cooperate with each other to get those firework to continue the fight. This will push two players to communicate and move around the battle ground. Which works really well with naïve guests in Dark Festival.

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